Saturday, February 14, 2009



The attitude I'm developing to doing a project without a site is to think of system that can be deployed in different environmental conditions. One of the most fertile types of locations that has come up so far is the desert. This links back to my earlier research on the humble, collective lifestyle of the Anasazi as well as projecting us in to a future where global warming has increased the land area of deserts wold wide. A few factors make the desert conceptually fertile ground. One is that they are a likely eventuality, two is that they demand highly developed and diversified strategies for survival within a very narrow and unforgiving niche, three is that designing in the desert with our studio's criteria in mind (especially the tension between mobile and stationary I'm developing in my project) will provide an interesting critique of modern models of desert development whose shining permanence seems all the more haunted for its spectacular quality by the images of modern ruin that science fiction has foretold again and again.

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